Treenopolis is a virtual city of Treenimation games, populated by Treenies, or Treenimation users. Those individuals who enable their home computers to host destinations for Treenies (like a chess, bridge, or other type of gaming centre), would receive a share of part of the gross income of Treenimation.net, in proportion to how active their destination is, measured in player-minutes (although most games would be hosted by Treenimation.net).
Treenimation developers use the Treescript scripting language to create games. Treescript can also be used for creating other types of software, such as game lobbies (a collection of tables occupied by gamers and people waiting for tables to fill up, enabling games to start). Other possible uses for Treescript include avatar editors, navigation systems, building editors, interior decoration systems, player forums, chat rooms, and extra-game user interfaces. An extra-game user interface is what the player sees when not playing a game. The first version of Treenimation will be 2D, so the default extra-game user interface will show an overhead view of the player's environment, and/or a front/rear/side view. Ultimately, Treenimation will be 3D, just like Second Life.
All Treenimation developers are free to charge whatever they want (if anything) to users of their software/games. Hopefully most games will at least have a free demo mode, letting you try before you buy. Since Treenopolis is more feature-rich than www.byond.com, which is a competitor of Treenimation.net, I can probably cut into their market share by charging Treenies who are avid gamers the same amount that BYOND charges their VIP members: $18/year (or $10 for 6 months).
My dream is to create a thriving online community of Treenimation/Boardwalk Gamers and game developers, and ride herd on an ever expanding galaxy of board games, and eventually games featuring 2D animation and sound, and ultimately modern games with 3D animation. I also hope to contribute to the public body of technical and computer science knowledge with my Treescript programming language, which I hope will one day become one of the easiest programming languages for beginners to master in as short a time as possible.