Contents   Index   Previous   Next

Animation Events

A drag and a drop event is generated every time the user drags/drops a Card or CardStack object. If drag mode is disabled, both events are generated when the user clicks on the destination location.

 

Vector Events:

·      OnCreate

·      OnDestroy

·      OnShow – visible changes to yes

·      OnHide – visible changes to no

·      OnEnter – enters user’s field of view

·      OnExit – exits user’s field of view

·      OnStart – begins new trajectory, or velocity becomes non-zero

·      OnStop – ends old trajectory, or velocity becomes zero

·      OnReparent – new parent object (e.g. enter/exit room)

·      OnAdd – acquires new Card(s) or CardStack

·      OnSubtract – loses old Card(s) or CardStack

·      OnCollide – collision detected

·      OnHitWall – collision with wall detected

·      OnClick

·      OnDblClick

·      OnMouseUp

·      OnMouseDown

·      OnMouseMove

·      OnKeyUp

·      OnKeyDown

·      OnKeyPress