Implementation Plan

Outline:

1.  Design the board game prototype

2.  Design the animated game prototype

3.  Advertise in various forums seeking JZoneGamer collaborator

4.  Hire collaborator to implement prototypes

5.  Develop Treescript compiler

6.  Develop full versions of prototypes

7.  Develop JZoneGamer.com, a destination for gamers and game designers

 

Steps 1 and 2 have recently been performed, and this document contains the design specs. If I am unsuccessful at first in recruiting a collaborator, I will begin developing the prototypes myself and then repeat Step 3. Both the collaborator and myself will receive an equal share of the proceeds from subscription fees after JZoneGamer.com goes live. In Step 5, Treescript is the built-in scripting language of JZoneGamer, which is based on Java (and also implemented in Java). Steps 4 and 5 are simultaneous, as are Steps 6 and 7.