Welcome to the future home of www.tilegamer.com,
the world's most easy-to-use game creation system. Non-programmers can use
TileGamer (formerly known as JZoneGamer) to create multiplayer board games,
as well as animated games, and programmers can add functionality to these
games. Professional game developers can use TileGamer as a prototyping tool.
All users can log on to www.tilegamer.com
and play these games inside a web browser, or create their own games,
absolutely free!
Games created with TileGamer can be
converted into a Java applet and run in a web browser. Simple drag-and-drop
games can be put together by non-programmers, and programmers can add
functionality to these games. All games are written in a built-in scripting
language called Treescript, which resembles Java. The game editor lets you
switch between infix mode (like Java) and prefix mode (like Lisp, the default).
The game editor compiles Treescript code into Tilegamer Intermediate Language
(TIL), which is a text file. The TIL code is then loaded into memory and executed.
At runtime, the end-user runs the Java applet (or compiled Python code in the
case of the XO Laptop). The game editor is written in Python, so it will
potentially run on multiple platforms, such as Linux and Mac, not just Windows.
The "Tile" in TileGamer indicates that most game elements are contained within
the cells or tile-stacks of one or more onscreen grids. Also, all animated
objects are either contained in a cell/tile-stack, or straddle the boundary
between 2 adjacent cells/tile-stacks.
Links
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Contact Info
Mike Hahn
2495 Dundas St. West
Ste. 515
Toronto, Ontario M6P 1X4
Canada
Tel: 416-533-4417
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