Board Game Codes

This web site describes using Vecset to make multiplayer Scramble, backgammon and bridge. Non-programmers are restricted to No-Code (codeless programming) drag-and-drop type games. Code 1 (Automation) is the easiest type of game programming, which involves automating various aspects of the game-player environment and game-playing process. Code 2 (Move Constraints), or checking for illegal moves, is a little harder. Code 3 (Auto Move), playing against the computer, is the most challenging type of game programming.

 

No-Code: Codeless Programming (drag and drop)

Code 1: Automation of simple tasks

Code 2: Move Constraints (checking for illegal moves)

Code 3: Auto Move (playing against the computer)