Outline:
1. Design the board game prototype
2. Design the animated game prototype
3. Advertise on OLPC mailing lists seeking Vecset collaborator
4. Hire collaborator to implement prototypes in Python (for the XO Laptop)
5. Develop Vecscript compiler
6. Develop Java/Windows versions of prototypes
7. Collaborator to expand prototypes to full Python versions
8. Expand Java/Windows prototypes to full versions
9. Develop vecsworld.com, a destination for gamers and game designers
Steps 1 and 2 have recently been performed, and this document contains the design specs. If I am unsuccessful at first in recruiting a collaborator, I will begin developing the Python prototypes myself and then repeat Step 3. Both the collaborator and myself will receive an equal share of the proceeds from subscription fees after vecsworld.com goes live. In Step 5, Vecscript is the built-in scripting language of the Windows version of Vecset, which is based on Java (and also implemented in Java). Steps 4 and 5 are simultaneous, as are Steps 6 and 7.